Justice League Of America: Second Coming (DC)
Written by Dwayne McDuffie , drawn by Ed Benes with Alan Goldman, Doug Mahnke, Darick Robertson, Ian Churchill & Ivan Reis
Collects Justice League Of America #22-26
Naturally, after reading Brad Meltzer’s two-book run on Justice League Of America and then Dwayne McDuffie’s first two, I moved right along into his last two. While The Injustice League and Sanctuary read like truncated tales, Second Coming actually felt like a full story that McDuffie wanted to tell that didn’t get interrupted by a larger DCU event.
As I said before, while Grant Morrison’s JLA deals with macro issues showing why the world needs the team, the Meltzer-into-McDuffie one seems more focused on why the team members need each other. While trying to fix Red Tornado again, Amazo shows back up and starts causing trouble for the team. Of course, they’re dealing with their interpersonal relationships which, like the threat itself, exist because this team exists. It’s a cool, organic process that does something a little different than I’m most used to when thinking of blockbuster JLA teams.
The trade ends with a crazier story than I remembered from my first reading. Vixen wants to get to the bottom of her new, wonky powers, so most of the team goes to Animal Man’s house. While there, a trickster god brings them into his dimension where he tells Vixen and Buddy about their true secret origins (if you can believe the god of lies) and also builds an alternate version of the Justice League by changing a few details here and there when it comes to hero origins. I’m a big fan of alternate reality stories, so this was right in my wheelhouse. I remembered this story being more confusing when it was coming out monthly, but felt it flowed a lot better with all the pieces in hand.
Art wise, this book is a little all over the place. Ed Benes is the main artist, but he’s still kind of in flux. The first issue of the collection has inks that are way too dark and heavy, but those back off as the issues progress. Alan Goldman came in and did a pretty great fill in and then you’ve got the cavalcade of killer artists from Doug Mahnke to Ian Churchill coming in to do a few pages here and there on one of the issues. All in all, both the art and story felt really pretty organic, not just for the few issues in this collection, but for the whole JLoA run to this point.
Justice League Of America: When Worlds Collide (DC)
Written by Dwayne McDuffie, drawn by Ed Benes with Jose Luis, Shane Davis, Rags Morales, Ardian Syaf & Eddy Barrows
Justice League Of America #27, 28, 30-34
The word I keep thinking of when trying to describe When Worlds Collide is: bonkers. This trade is all over the place. First, you’ve got a two part story dealing with the Milestone characters trying to steal something from the Justice League. This was around the time when those heroes and villains were first being integrated into the DCU, but not being very well explained. All of a sudden, we’re just supposed to accept that an entire comic book universe was shrunk down to one town, Dakota, and had always been in the DCU? Huh? Well, after adding to some of that confusion, McDuffie actually does explain what happened towards the end of this book and his run on the series. I don’t think I ever actually read all these issues when they came out because it was around the time I got laid off from Wizard and lost access to every comic ever, so it was a big question mark in my head until I finished this trade.
So, there’s this bonkers story about all these heroes you’ve either never heard of and don’t know or have heard of and don’t know why they’re around. Then a whole issue is skipped over. After that, Hawkman asks the team for help in fighting Shadow Thief. After that, there’s an issue where Black Canary’s talking to all these different people about why the League is basically over with next to no explanation as to what went on to cause all this. Finally, a team consisting of Dr. Light, Firestorm, John Stewart, Vixen and Zatana runs up against Starbreaker. This last story also brings in a few more Milestone characters (and explains why they’re here now) as well as the Batman from the alternate universe in the previous volume. Again, bonkers.
The real problem with this book is that there’s zero context or explanation for what’s going on in the greater DC Universe at the time. This was around Final Crisis which lead to the death of Martian Manhunter, the temporal displacement and apparent death of Batman, Superman heading off to live on New Krypton and Wonder Woman disappearing for some reason. Some of these things are mentioned in the book, but a simple text explanation would have been greatly appreciated.
That lack of interest in catching a reader up really bothered me while reading this book and the next one which also picked up after some pretty huge out-of-book events. There’s this assumption that you already know everything that’s going on in the entire world of these characters. Heck, even if you did read everything when these issues were coming out and owned the trades, it’s incredibly likely that you won’t a few years down the line when you want to give them a re-read (which, you know, is the point of friggin trades!). To keep new readers abreast of what’s going on around these stories, there needs to be a small amount of explanation for what the heck the characters are referring to. This is an incredibly easy comic related problem to fix, so someone needs to get on it!