You wouldn’t know it to look at the blog here, but I’ve been reading a LOT lately. I’m working on a few posts that will cover my experiences reading Thomas Harris’ Hannibal Lecter books while I also watched the series Hannibal and then the films, but they’re not ready yet. However, after finishing the book Hannibal, I found myself not wanting to get into Hannibal Rising, but still needed something to read. A buddy had just recommended Ernest Cline’s Ready Player One from 2011 and I figured why not? I really enjoyed the book, but a few things stuck with me in different ways. Continue reading Book Report: Ready Player One By Ernest Cline
Here’s another great Children’s Palace ad, this one focusing on Nintendo games. What heady times those were!
When I think of the late 80s, I think of Nintendo. The home video game system was everywhere and I even have distinct memories of unwrapping mine on Christmas sometime toward the end of the decade while my aunt, uncle and cousins were visiting. The star of the show, of course, was Mario thanks in part to his inclusion in every system they sold. But, the oddly named plumber continued past those early roots to amass one of the greatest game franchises of all time, not bad for a guy who first appeared in Donkey Kong.
Since I’m focusing on 1988 this week, it seemed only natural to look at that year’s second entry in the Mario Bros. series. While I remember waiting in line to buy Mario 3 at Toys R Us when it came out, I don’t actually recall how I came into owning this one. I do remember playing the heck out of it and enjoying it even though it seemed so different than the previous entry (thanks to the fact that it started out as a completely different game). While the other one had Goombas and Fire Flowers, this one had radishes, Birdos and mysterious night-bringing bottles of potion.
Everyone had their preferred character for different reasons. Mario was a solid all-around player, Luigi could jump the highest, Toad could dig the fastest and the Princess could hover-jump. I always played as the Princess. That ability to just coast over enemies and danger was my bag, though it can easily get you into trouble when dealing with flying enemies.
This past Christmas, my folks got me a Hyperkin Retron 3, that’s a system that plays old NES, Sega and Super Nintendo cartridges on modern TVs. Sure, I’ve got the NES and Sega hanging out in the garage, but one system that works all the time easily trumps those finicky relics of days gone by. So, with this week’s theme in mind, I dug out Mario 2 and gave it a few run-throughs on the Retron to see how my skills stacked up.
The first play-through, I used Princess all the way and eventually got to the sixth level before biting it big time. Thanks to memories I was able to dust off, I even remembered where the warp pipes/pots were in a few different levels, though my ability to recall where the life-increasing mushrooms were failed me more often fcbthan not. 6-1 was a real killer in every sense of the word with the Cobrats shooting me in the face, the Pokeys cactusing me and the Panser’s relentless fireballs.
The second time around I decided to play through as far as I could without warping which wound up not exactly being the case as I stumbled upon a tube to World 5 by accident. I didn’t feel too bad about that given the fact that I was dying at an alarming rate. I realized while playing that this game is a lot more about timing than the others. Since you can’t run somewhat safely behind a group of bouncing fireballs that’ll take out your enemies, you’ve got to time all of those jumps just right to avoid the Shy Guys, Snifits and Tweeters (oh my). The same goes for grabbing Birdo’s eggs (which I still rock at) and throwing Mouser’s own bombs back at him (which I don’t). Not having that timing down is what really got me into trouble. As a kid, I was an expert, but a lot of water has passed under that bridge in the meantime.
I was also reminded of how damn frustrating games were back then and how they’re probably even more so today. I’m so used to re-spawning right where I was or being able to save and come back, that I’d almost forgotten about the days of leaving a game paused all Saturday so you could get back to it that night or the crushing defeat of losing that last life on the final board before beating the game. I didn’t even realize I was just one world away from the end when I died on 6-1, but even if I was playing better than I was, it would take me the same amount of time to get to that place with hopefully a few less deaths along the way to give it a shot. However, it was that constant replaying of these levels and games that ingrained them so deeply in our memories. I couldn’t help but chuckle when I dropped that vial of red stuff near the tube on 1-3 and skipped around to World 4. I have no idea where I even learned that trick (I wasn’t much of a trial and error gamer as a kid, so I’m guessing it was from a friend with a subscription to Nintendo Power) but it’s still lodged in my brain somewhere.
I intend to use that knowledge, plus these amazing MarioUniverse.com maps of the levels if need be, to beat this game in the relatively near future. I’m not sure if I’ve ever actually defeated this game, so if I have to look outside of my own realm of knowledge (in other words, cheat) then I’ll do that.
I haven’t done this in a while, but I think you should check out something I wrote. I did a list for Topless Robot called Ten More Marvel Shows We Want To See Besides Agents of SHIELD!
Two guys dressed up like Mario and Luigi to do parkour. Apparently, I’m a big fan of themed parkour videos because this is awesome. (via Topless Robot)
eBoy art really draws me in. It’s like a Where’s Waldo detail-wise, but you’re just enjoying all the scenery instead of looking for a stripe-loving goofball. I could lose myself in this Coke piece of his for days, if I wasn’t careful.
The Dead Weather is the Jack White project I’m least familiar with, but I’m glad to hear he’s recording more music with them through his own Third Man label. More bluesy, dirty rock can never be a bad thing. (via Rolling Stone)
Just the other day I was thinking to myself, “Boy, I sure would like to watch Cornenberg’s Shivers.” Little did I know that sites like TheWrap would be reporting a remake in the works the next day.
I haven’t seen the un-aired Locke & Key pilot written by Alex Kurtzman and Roberto Orci, but I heard good things. It’s exciting to hear about them moving forward with the project as a series of movies, as Kurtzman told Collider.
Bob Burnquist is awesome. Want proof? Watch this video about the skateboarding tricks he does on his big air ramp that include a HELICOPTER.
Alec Baldwin did a great interview with Chris Columbus on Baldwin’s podcast Here’s The Thing spanning the writer and director’s career. Man, that guy’s helped created some of the greatest films around.
Like a lot of Happy Endings fans, I was sad to see that show go away, but it’s cool that Damon Wayans Jr. will return to New Girl and Adam Pally’s becoming a regular on The Mindy Project. I can’t find my links to these stories, so you’ll just have to trust me.
This New York Times article about the world of 20-somethings in the professional world is impressive because it shows how hard kids are working, but also sad because it seems excessive. Maybe I’m just lazy.
I’ve been trying not to spend much money lately, but I feel drawn to the 20th anniversary release of Nirvana’s In Utero. Speaking of which, Pat Smear talked to Rolling Stone about the last years of the band.
I actually gasped with delighted exasperation when I saw that Mondo is doing a Tales From The Crypt art show. That show shaped me as a kid and the comics are some of the most beautiful looking around. So awesome.
Pretty sure my buddy Sean T. Collins perfectly encapsulated what made me love He-Man as a kid and look at it sideways as an adult over on Vorpalizer.
I can’t accurately describe how freaking excited and nostalgic I was when I saw this trailer for Capcom’s upcoming DuckTales Remastered. I adored that game as a kid — it’s easily in my all time top ten — and have had a blast playing it here and there as an adult too. Adding to the excitement is that fact that my daughter is an in-the-works DuckTales fan!
That Patton Oswalt has a lot of interesting stuff to say, as he did in this Esquire interview with Scott Raab.
Not a fan of his movies, but I love that Rob Zombie plays and headlines giant music festivals just to hang out with his musician friends. That’s why I go to NYCC. Well, that and the freelance. (via Rolling Stone)
I still have no idea what Dub Step is supposed to be, but I was a big fan of Fatboy Slim/Norman Cook/Pizza Man back in the day, so it’s cool to see him getting some recognition for being at the forefront of electronic dance music by way of this Rolling Stone interview. I’m glad they stopped calling it electronica, but all the other names are dumb too.
Recalling 1993 sounds like a really interesting project. Head to any pay phone in NYC, dial 1-855-FOR-1993 and hear someone specific to that area telling you about the place you’re standing back in 1993.
Here’s hoping they can get Chevy Chase and Beverly D’Angelo back for the new Vacation movie. They don’t need to have huge roles, but it would be nice to see them together in something other than a commercial for pants. (via THR)
I didn’t actually make it to the fifth installment of the Mega Man series for the old NES. I’m not exactly sure why that was. Did this one come about after I’d already switched over to Sega? Did I lose interest in video games for a little while? Did I just get sick of never being ABLE TO BEAT THOSE FREAKING GAMES?! Whoa, sorry about that, I lost myself for a moment.
My first exposure to the franchise was Mega Man 2. There was actually a rumor among my friends in those pre-internet days that there wasn’t a previous installment. I don’t remember what the logic behind that was supposed to be. When I finally came across the game in a store, I bought it more to prove my friends wrong than to actually enjoy the game. While I loved MM2 and spent a memorable New Year’s Eve of childhood playing with my dad in an attempt to finally defeat the game, the difficulty level of the first and third installments left me a little cold.
Still, I think the basic idea of the franchise is fantastic — a hero who absorbs the powers of his fallen foes — and should be better utilized these days. How were the ad-on powers in this game? Was Rex in it? Maybe I should find one of those old Mega Man compilation discs and give these another whirl.
Anyone remember these NES handheld games starring Mario, Donkey Kong and Donkey Kong Jr.? I didn’t even know they existed until I saw this ad while reading Punisher #15 from 1989. I was mostly taken by the artwork on this ad which seems more stylized than a lot of other DK/Mario artwork I remember from being a kid around this time. Man, that Mario looks MAD.