In the inaugural installment of The Great Teen Titans/Outsiders Deep Dive, I got into Graduation Day and the short story “A Day After” from Teen Titans/Outsiders Secret Files & Origins 2003. Briefly, the former Titans and Young Justice teams called it quits after a time-traveling blue robot popped into the present and woke up a Superman Robot that killed Donna Troy. Of course, these being superheroes, they tend to flock to one another and two new books soon followed: Teen Titans and Outsiders. Today we’ll get into the first volumes of each series, which debuted in 2003! Continue reading The Great Teen Titans/Outsiders Deep Dive Part 2 – A Kid’s Game & Looking For Trouble
After reading Sin City: Booze, Broads and Bullets, I figured I’d stick with some my shelf for further reading selections and decided it’s time to give one of my favorite comics of all time another read. Like a lot of the more progressive comics I love, I discovered Grant Morrison’s Animal Man while interning or working at Wizard. I’d read a few Morrison comics before that, specifically JLA, but hadn’t gotten into his crazier stuff. Morrison has a reputation as being weird for weird’s sake, but I don’t think that’s the case. Sure, some of his stuff is just bonkers, but as far as I’m concerned he’s just trying to go to new places in the medium. I totally get it if that’s not for you, especially if you were a big time Animal Man fan before this run which took the character and did a lot of crazy stuff with him, but I dig it.
The run follows the adventures of Buddy Baker, a man who can copy the abilities of any animal in his immediate vicinity after an alien spaceship blew up in his face. At least, that’s how it works in the beginning. Buddy’s married, has two kids and doesn’t bother with a secret identity. He also develops into a vegetarian concerned with animal rights, which makes sense when you consider his power set.
The first four issues of the series mainly focus on Animal Man trying to figure out why B’Wanna Beast is running around making disturbing animal hybrids and wrecking STAR Labs facilities. These four issues really set the stage for the series as a whole in some respects. We see the relationship between Buddy and his wife Ellen which is super realistic and one of the best superhero relationships around. Meanwhile, Morrison puts Animal Man through some standard superhero paces — fighting another hero, meeting Superman, etc. — but he puts a different spin on them. Buddy can and does throw down, but he soon finds out that it’s not the only way to solve a problem which definitely carries throughout the series.
After that initial arc, we’re treated to a series of killer single issues. #5 takes a meta approach to Looney Tunes cartoons, #6 is one of (if not THE) best Invasion tie-in, #7 finds Buddy dealing with an old villain called The Red Mask, #8 has Mirror Master invading Buddy and Ellen’s home and #9 brings in Martian Manhunter and the JLI tech team to secure the house. #5-7 are actually three of my all time favorite single issues stories because of the unique ways they look at the material and superheroes in general.
On a quick note, I don’t know if this was intentional or not, but there’s a crowd-scene skater kid in #2 with an Anthrax T-shirt and then an issue or two later we find out that the scientists were experimenting with the drug of the same name. I don’t know if this was intentional or not, but reading so many Morrison comics with little hints and nods like this have primed me to look for those kinds of connections which makes for a fun reading experience. I also noticed that Ellen’s drawing a spaceship heading towards a planet in #1 that I assume refers to something, but can’t figure out what. I thought it might have been from Invasion, but that doesn’t check out.
One of the major aspects of Morrison’s run that a lot of people talk about is the meta nature of the story which ends with Animal Man actually meeting his writer, Morrison. The first volume doesn’t get into those ideas hardly at all, though #5 does prime that pump to an extent. All of that really starts coming to the surface in Origin Of Species which finds Buddy meeting the aliens who actually created him. Meanwhile, Dr. Hightwater and Psycho Pirate first enter the story, two characters who continue to break the fourth wall, revealing that some of these characters know that they are actually comic book characters. We also start seeing scenes that will make a lot more sense at the end of the next volume.
On the superhero side of things, Animal Man keeps meeting more heroesincluding Vixen, who he has a lot more in common with than just powers. A lot of this material was revisited in Dwayne McDuffie’s Justice League Of America volume called Second Coming. There’s also a pretty moving issue featuring future Aquaman co-star Dolphin and a few of the Sea Devils trying to put a stop to a gross dolphin killing ritual in Denmark. The abused animal stuff gets offset by a fun adventure with the Justice League Europe before getting back into some pretty awful things done to apes.
It’s interesting looking back at these comics from the 80s that tackled some of the real world’s horrors, especially as perpetrated on animals. These are the kinds of things you might have seen on Dateline or 20/20, but they weren’t in your comics until Morrison and creators like him went out on a limb with a potentially off-putting social perspective. They might be too in-your-face for some people and I don’t agree with everything presented in the issues, but I appreciate and respect him for going there and DC for allowing him to do these crazy things with their characters. At the same time I get that some readers just want to read about superheroes punching each other, so this probably isn’t the best comic for them.
And then things get really weird. Buddy and Highwater take peyote in the desert. Characters die. Villains help heroes. Costumes change. Revenge is had. Time is traveled. Limbo is visited. And Grant Morrison has a chat with Animal Man. I don’t want to reveal too much about the story, but I will say that this comic is both one of my favorite regular-guy-as-superhero stories as well as the best commentary-on-comics books around. The whole last conversation between Buddy and Grant should be required reading for everyone who gets bent out of shape about their favorite characters getting turned into something they don’t like. In addition to all that it’s a wonderfully plotted, long-form story that has end-of-run elements seeded going way back. Plus, above all else, it actually makes me feel things when I read it, even this second time around.
The beauty of a story like this is that it came at a time when DC Comics was allowing their creators to not only take risks with long-lasting characters, but also tell wild stories that hadn’t been done before (at least in Corporate Comics). Basically, Morrison was allowed to tell the story he wanted to tell while utilizing elements of the larger universe when they made sense. Characters weren’t just showing up to show up or boost sales, but because they made sense. Heck, Morrison got to take this idea to even crazier levels by using The Psycho Pirate and Limbo as ways to play around with pre-Crisis and alternate reality versions of the DC characters.
A lot of people have noticed connections between Morrison’s DC works. There’s quite a few to be found in these pages. First off, Animal Man is the first place he wrote the Justice League specifically characters like Superman and Martian Manhunter who he would go on to pen later on. More obviously, he created this new version of Animal Man and then returned to the character with 52 almost two decades later. Morrison also dealt with multiple realities and whatnot in Final Crisis and Superman Beyond, which also featured Limbo, Merry Man and Ace The Bat Hound all of which appear in these books.
I enjoyed reading Animal Man so much this time around that I decided to do a long-term read/re-read of his other DC Comics work I have in my collection. I don’t have Arkham Asylum, Batman: Gothic or the third and fourth JLA deluxe books but I’ve got just about everything else. I’m not only looking forward to enjoying those stories again, but also getting a better feel for the connections.
Batman Knightfall Volume 2: KnightQuest (DC)
Written by Chuck Dixon, Alan Grant, Doug Moench & Jo Duffy, drawn by Graham Nolan, Vince Giarrano, Mike Manley, Barry Kitson, Jim Balent, Bret Blevins & Tom Grummett
Collects Detective Comics #667-675, Batman: Shadow Of The Bat #19-20, Batman #501-508, Catwoman #6-7 & Robin #7
Jeepers, I can’t believe I read and reviewed the first Knightfall trade all the way back in 2012. It doesn’t seem like it’s been that long, but then again, my memories of that reading experience aren’t quite as strong as I would like (but that can be said regarding most of my faculties these days). Anyway, after Bane broke Bruce Wayne and Jean-Paul Valley took over in the previous volume, the second is all AzBats, all the time, specifically him meeting Batman’s allies as well as a mix of old and new villains. In the process, it becomes clear to everyone that JPV is out of his mind thanks to all of the programming his dad inputted into his brain in preparation for him to become the Azrael (assassin) of the Order of St. Dumas.
This humongous collection which clocks in at 655 pages includes a healthy dose of issues I hadn’t read before, specifically that crossover with Catwoman where the Cat-Bat dynamic gets flipped around and a Shadow Of The Bat arc that finds AzBats going up against a pair of deranged Clayfaces who happen to have found love in each others’ weird, muddy arms.
Much like the first volume, this was a great walk down memory line for me. I specifically remembered the Joker story that’s packed with movie references including two characters who are clearly Gene Siskel and Roger Ebert. There’s also the Abattoir story which weaved in and out of the books more than I remembered. This is a serial killer who targets his own family members. He and AzBats tangled, but the villain got away only to come back into the spotlight further along into JPV’s descent into madness. The important aspect of this story is that JPV lets Abattoir fall to his death which is bad in and of itself, but also leads to the death of one of his family members who was hooked up to an elaborate death trap. At the end of this book, Robin can finally talk to Bruce — who is back in Gotham — and a plan begins to take shape that will get Bruce back in the cape and cowl.
Batman Knightfall Volume 3: KnightsEnd (DC)
Written by Doug Moench, Alan Grant, Chuck Dixon, Jo Duffy & Denny O’Neil, drawn by Mike Manley, Bret Blevins, Graham Nolan, Ron Wagner, Tom Grummett, Jim Balent, Joe Rubinstein, Barry Kitson, Mike Vosburg, Mike Gustovich, Romeo Tanghal, Lee Weeks, Phil Jimenez, MD Bright & John Cleary
Collects Batman #509-510, 512-514, Batman: Shadow Of The Bat #29-30, Detective Comics #676-677, 679-681, Batman: Legends Of The Dark Knight #62-63, Robin #8-9, 11-13 & Catwoman #12-13
This one’s all about Bruce Wayne taking over the mantle of the Bat. Well, mostly. Before actually going up against AzBats, Bruce trains with Lady Shiva, the deadliest woman on the planet who kills without thought (as long as she’s not fighting a major character in the DCU). Once he succeeds in that endeavor, Bruce almost immediately leaves and hands the costume over to Dick. This leads to some great moments between Dick and Tim as the former and current Robins as well as a nice story that deals with Dick’s past with Two-Face which has haunted him ever since his earliest adventures as a sidekick.
I loved on the “KnightsEnd” story pretty hard. It’s not the most artfully told tale in the world, but seeing Bruce’s climb back to the top — which includes an encounter where he seemingly kills an opponent — followed by the equally epic battle with AzBats is a lot of fun. I didn’t actually realize that the “Prodigal” story featuring Dick as Batman was in this collection, so that was kind of a nice surprise. The problem with a portion of that story is that Two-Face apparently hacks Gotham’s computer system without any actual knowledge of how computers work aside from the basic idea of binary. I’m pretty far from tech savvy by today’s standards, but I furrowed my brow in confusion at parts of this story.
There is one large problem with this collection, even at 647 pages, it’s not really a full story. Bruce Wayne just comes back with very little explanation. That story was told as “The Quest” in various titles like Shadow Of The Bat, Legends Of The Dark Knight and even two issues of Justice League Task Force that have never been collected, but would make a nice little companion book. We also get no real explanation for why Bruce decides to take yet another break from being Batman or even where he goes during the “Prodigal” story. I understand that you can’t collect everything that pertains to this epic story, but some of the things left out make this feel overly devoid of context and reason. Now that I think of it, it probably would have made more sense to include “The Quest” issues in this book than the “Prodigal” one. Maybe I’ll make my own bound collection of “The Quest” issues and the missing Bane appearances before the “KinghtFall” story proper.
I’m far from the most impartial judge of these issues. I clearly had a few problems and even a few more that I didn’t mention but seem minor in retrospect. Still, having three huge volumes that collect so many of my first Batman comics, plus ones I never got around to thanks to the limitations of allowance, is a delight. Whenever I get more shelf space, these will be proudly displayed, possibly with a few action figures. I think I’ve got the one of Bruce in his Bat-themed ninja training gear somewhere in my collection.