Kyle Rayner was MY Green Lantern for the longest time. I came to the ongoing series when Hal Jordan went nuts and an LA dude got the most powerful weapon in the cosmos dropped in his palm in a back alley while wearing a Nine Inch Nails T-shirt. I was on board instantly and have loved that character ever since. So, when I was perusing the library’s Green Lantern offerings and saw they had a copy of the DC/Dark Horse Green Lanterns Versus Aliens crossover, it was the easiest of requests to make. Continue reading Books Of Oa: Green Lantern Versus Aliens
As regular UM readers will know, I’m kind of in love with the idea of space cops patrolling the galaxy and keeping people safe. I’ve mostly written about Geof Johns’ run here on the site, but I actually got my start back when Hal Jordan went nuts and the young gun known as Kyle Rayner took over for him. As such, my experience with Hal Jordan before the mid 90s was slim. I resented that all the old comic readers wanted to seem him return and thought he was boring (because, like them, he was old).
But, this is a pretty interesting character, if you’re into dudes who struggle with balancing duty with their own impetuous nature. Those are the traits on display in Len Wein and Dave Gibbons’ first combined arc which started by asking whether Hal would be able to return to earth. Apparently, before this book, he was told to stay away for a full year and finally got the go-ahead to head back to see his gal Carol Ferris and, well, that’s about it. He only really seems to care about his work friends and her in this particular arc.
In addition to rekindling things with his special lady, Hal found himself tangling with the likes of future Suicide Squad member Javelin, The Shark, Demolition Team, Predator (who would later show up in my beloved Extreme Justice) and even the Guardians! What’s that you say? Yup, Ha gets bent out of shape when he’s called to go save an entire planet while Ferris Air is under attack. Apparently that’s a bad thing in his mind, but to the casual, non-10-year-old observer, it just makes perfect sense. At the end of the day, he winds up quitting the GL Corps. WHAT?! Yup, to be continued in Sector 2814 Volume 2 (which I don’t have, so we’ll see how long it takes for a review of that one).
While I don’t know if I’ll ever feel super in line with Hal Jordan’s way of thinking, I still really enjoyed this book. It felt like a solid return to some of the goofy Silver Age stuff I’ve read but never really written about because I think it’s pretty silly. Wein and Gibbons take that and put it all through a more modern prism which feels real, honest and adult. I especially found myself marveling over Gibbons’ work. He’s an artist who everyone knows from Watchmen, but I have very little experience with aside from that. Here he gets to play superhero and it looks great. It also looks super bright thanks to colors by Anthony Tollin. This might be one of the brightest, most enjoyable reading experiences of my comic book reading career. All of that earns this book a place on my shelf and an eye towards future volumes.
Green Lantern: War of the Green Lanterns (DC)
Written by Geoff Johns, Tony Bedard & Peter J. Tomasi, drawn by Doug Mahnke, Tyler Kirkham, Fernando Passarin, Ed Benes & Ardian Syaf
Collects Green Lantern #63-67, Green Lantern Corps #58-60 & Green Lantern: Emerald Warriors #8-10
After the events of Blackest Night, the Green Lantern books had a little time to do their own thing before coming back together for the next big event, War Of The Green Lanterns. As it turned out, this also marked the end of this run in the old DC continuity as Flashpoint soon followed and everything was replaced with the New 52, though the GL books seemed to come through mostly unchanged (at least as I’ve seen in the first few volumes of Green Lantern and Green Lantern Corps). For reference, the volumes that lead up to War Of The Green Lanterns include GL: Brightest Day, GLC: Revolt Of The Alpha Lanterns and The Weaoponer and Emerald Warriors.
Alright, so the basics of this big event are that Krona, the being who looked back on the origins of the universe and accidentally unleashed evil is still around as a shrunken, crazy Guardian. He’s collected all of the emotional entities, trapped most of the main Lanterns in the Book of the Black, possessed the Guardians with the entities and put Parallax back in the main power battery to infect and control all existing GLs. Since they already had experience with Parallax, Hal Jordan, Kyle Rayner, John Stewart and Guy Gardner are able to resist long enough to ditch their rings and eventually put on new ones. Hal goes with Yellow, Kyle Blue, John Indigo and Guy Red.
From there it’s a matter of them figuring out how to master these new rings while also saving the galaxy from an army of mind-controlled Green Lanterns, including the biggest one of all, Mogo. Incredibly hard decisions have to be made, but in the end the heroes come through with a very hard-fought victory that results in one of them getting ousted from the Corps.
While the idea of yet another big GL crossover might not seem like the most interesting thing in the world, I will say that this one offered a lot that the others didn’t. For one thing, the rainbow of Lanterns is not around aside from our four main heroes. I also enjoyed how it focused mainly on the four Earth GLs working together, something that didn’t happen in the other events until the last few chapters. Also, while the universe might seem crowded with so many different and new Lanterns, this story really focuses on the GLs which is kind of nice.
War of the Green Lanterns: Aftermath (DC)
Written by Tony Bedard, Peter J. Tomasi & Scott Kolins, drawn by lots and lots of folks
Collects War Of The Green Lanterns Aftermath #1-2, Green Lantern Corps #61-63 & Green Lantern: Emerald Warriors #11-13
As you can imagine, the stories included in War Of The Green Lanterns: Aftermath deal with everything that happened in the wake of that story. There’s a plot to kill Sinestro who has a Green Lantern ring now, everyone hates John Stewart for taking out a major player in the Corps and the other Corps members seem to generally dislike Earthmen because they cause so much trouble. Of course, they also seem to forget that, without Earthmen like Hal and Kyle there wouldn’t be a Corps at all, but I guess small details like that are easily forgotten in the post-battle, post traumatic stress-filled Oa.
Overall, the tone of these stories is pretty down, but that makes sense from a story perspective. On the other hand, Guy gets to have a bit of fun as he goes on three one-off adventures in the final issues of Emerald Warriors, one of which teams him up with Batman. But, the sad tone actually makes sense on another level when you realize this is the very last Green Lantern Corps collection set in the old universe. As I mentioned above, the GL books made it through the change pretty unscathed, but there’s something to be said about closing out on something of a down note.
Green Lantern: Emerald Dawn II (DC)
Written by Keith Giffen & Gerard Jones, drawn by M.D. Bright
Collects Green Lantern: Emerald Dawn II #1-6
When I was a kid, DC went through a lot of changes when it came to their big time superheroes. Superman died, Batman got broken and Hal Jordan went nuts. So, I became very used to the idea of change when it comes to my superheroes. I also developed allegiances to the newer, younger, cooler characters like Kyle Rayner, especially when I heard about the old guard complaining so hard about that old guy Hal getting kicked to the curb.
Aside from a few random comics I acquired over the years, Emerald Dawn II, a 1991 miniseries became my first real introduction to Hal Jordan. This series is the sequel to 1989’s Emerald Dawn and takes place directly after that. See, the series that launched in 1990 was all about current, grey-templed Hal, so these series’ about the rookie space cop were a bit more appealing to me. I scored these particular comics while visiting Carol & John’s in Cleveland while visiting my grandma who was always a big supporter of my geekery. However, looking around in my library’s system for other GL comics reminded me of this story’s existence. A few clicks later and I had requested the trade.
So here’s the deal, not long after getting the GL ring and joining the Corps, Hal Jordan needed training so the Guardians sent one of their most accomplished officers, Sinestro, to do just that. Making matters more difficult is the fact that Hal just got sentenced to jail for drunk driving and is spending his days in prison. While hanging out with Sinestro, it soon becomes very apparent that the large-headed, pink-hued GL is actually a pretty big despot on his home planet of Korugar. This is the first time Sinestro’s expulsion from the Corps is expanded upon. There are also references to Invasion and appearances from Guy Gardner as a social worker, which is a wrinkle of his character I wasn’t familiar with.
I had a pretty good time reading this story from a time when DC was excited about explaining these Silver Age characters in ways that make more sense while expanding on their histories. This is just a few years after Crisis On Infinite Earths still. A lot of people, including my pal Ben Morse, feel that Hal is just too much of a hot shot jerk to like, but I thought he came off as much more human and likable in this series. Things might get a little After School Special at the very end, but overall, I dug this Year One-ish story. Not only did Emerald Dawn II make me want to get my hands on the original series, but also dig out my recently completed collection of Guy Gardner comics written by Gerard Jones as well as the Guy Gardner Reborn miniseries which I also haven’t read yet.
Green Lantern Vol. 2: Revenge of the Black Hand (DC)
Written by Geoff Johns, drawn by Doug Mahnke with Ethan Van Sciver, Pete Woods, Renato Guedes & Jim Calafiore
Collects Green Lantern #7-12 & Green Lantern Annual #1
I know I’m getting ahead of myself here, but it’s crazy to think that Geoff Johns isn’t writing Green Lantern anymore. I’m pretty far from caught up on his Lantern comics, but few people have done so much with a fairly simple concept and expanded on it so much as he did with these books. When he did Rebirth, there was only one Lantern and no Corps. Now there’s thousands of GLs and a whole variety of colors to choose from. Heck, he even got his book to move from the old continuity to the new one relatively unscathed, which is no small feat.
It’s that last bit that takes center stage with today’s Books Of Oa trade post as I review the second volume of Johns’ New 52 Green Lantern drawn mostly by the amazing Doug Mahnke. In the first volume, Hal got ousted from the Green Lantern Corps, but Sinestro came along and gave him a ring of his own. This book starts off with Sinestro visiting his deputy and a fight breaking out that only stops because the Indigo Tribe appears and takes them away. This part of the story explains the Abin Sur helped complete this group as a way of punishing the evil. Basically, the Indigo rings make very bad people feel compassion as a form of punishment. But, they discover that, over time, it actually works.
While Hal and Sinestro fix the Indigo’s problems, Black Hand — a fairly recent inductee into the Tribe — escapes which leads into the second story collected in this volume. While disconnected, he scores a shiny new Black Lantern ring and then heads back to Earth where our heroes eventually find and attack him. Meanwhile, the Guardians, who have clearly lost their minds, are making moves to create a Third Army (the Manhunters were first, the GLs second). To do this they break into a secret jail and leave with a being called The First Lantern all of which leads into the next big Lantern event.
One of the great things about this volume is that, unlike some of the other ones I’ve read in this ongoing space-fantasy epic, it feels like its own story. Sure, it leads into the larger story and will surely be referred to in those pages, but the immediate tales are not only fun and interesting on their own, but also offer new information about what the heck is going on in the larger Lantern tapestry.
And let’s just say that the world is a better place when Mahnke is drawing aliens and zombies. I think that’s a pretty universal truth at this point. It was fun seeing the other artists jump in for the annual, but at the end of the day I think Mahnke will go down as one of the best Green Lantern artists of all time and with good reason.
When I first heard about the New 52, the first two franchises I wondered about were Geoff Johns’ Green Lantern stuff and Grant Morrison’s Batman books. Not only were they two of the most popular series’ at the time, but they were also pretty longform works by some of the top talents in the biz. How would this reboot change them? Well, apparently they didn’t, not really. While this certainly offered a good deal of confusion to readers trying to figure out the differences between the two sets of continuity, it’s actually not such a big deal to a more casual trade reader like myself.
I should note that I don’t have and haven’t read the War of the Green Lantern story that, I believe, ended with the old universe, but from what I’ve read online and seen in this book, the connections are very strong, possibly the strongest between continuities as I didn’t find myself wondering about changed details or anything like that while reading this book which finds Sinestro back in the Green Lantern duds and Hal Jordan on the outs. So, while I don’t know the details behind these story (not continuity) based changes, I caught on pretty quickly and was along for the ride.
All of which brings me to the actual story which involves Sinestro creating a ring that he can control for Hal to use in order to help remove the Sinestro Corps from his home planet of Korugar. They head there, lose some power and allow the people to help them break free and win their own freedom. Meanwhile, Hal is also dealing with his relationship with Carol Ferris and the Guardians decide to create the Third Army (after the Manhunters and the Green Lanterns). This is clearly the big overarching Green Lantern franchise story being built toward, but unlike some of the pre–WOTGL stories, these storiesdon’t feel like they’re only there to service the larger story and do a lot to both get new readers involved in what’s going on and also give plenty of service to long time fans (something that Johns has built his career on).
You know what makes all of the above even better? Doug Mahnke’s artwork. That guy was born to draw a book featuring not only a plethora of aliens but also all the constructs the imagination can create. I’ve been a fan of his since I first saw him on Man of Steel and on through the rest of his career. He is perfect on this book. As such, when you get to the last issue in the collection, it’s a pretty gigantic difference, one that doesn’t do anyone any favors. I’ve liked Mike Choi’s art on a lot of books, but it looks really sleight and faint here, which sometimes happens if pencils get colored without inking (no idea if that’s actually what happened here, but that’s what it reminds me of). Between that and the almost pastel coloring choices, you couldn’t genetically engineer an issue that looks more out of place after reading five issues featuring Mahnke’s dark, bold, bombastic pencils. Still, I’m a big fan of this trade because, if nothing else, it’s a return to form for Johns and the GL concepts I fell in love with post-Rebirth.
The problem I had with the first issue of the new GLC when I read it months ago was that it felt like a rehash of stuff I’d already read. You’ve got Lanterns Guy Gardner and John Stewart realizing that they don’t have much of a place on Earth and moving to Oa, something Guy did in the previous GLC series with Kyle Rayner. You’ve also got a mysterious, seemingly Lantern-based force killing GLs in Sector Houses. It wasn’t the most thrilling thing to an old hat GL fan like myself, but then I remembered that these books are as much for people like me as new readers, if not more so the latter.
So, I tried reading this book with that in mind and I think it helped. It doesn’t reach that balance nearly as well as the Green Lantern volume, but this collection still offered an interesting and intense adventure that really looked like the GLs wouldn’t make their way out of (as much as you can expect something like that from a Big Two team book). Not only that, but we get introduced to a group of old warhorse GLs called Mean Machine and a guest appearance by Martian Manhunter of Stormwatch connecting this story more to the New 52 than the other.
The story also did something pretty interesting that explained an old trait of GLC members. Back in the day, they used to be able to reach into a pocket dimension, grab their lanterns and recharge. It’s something that’s been missing since the Kyle Rayner days and, honestly, I hadn’t thought about it in a while, so this was kind of a fun geek service thing. On the other hand, I can only imagine what it was like for new readers who have no idea what any of this refers to thought about it.
There was one story detail that still sticks in my craw. It’s a pretty big part of it, so I’ll let loose the SPOILER WARNING. At one point a small group of Lanterns gets captured by the bad guys and are being tortured for information. One of the rookies is just about to break so John Stewart frees himself just enough to snap that Lantern’s neck, killing him. It’s a super dark moment that I’m not sure if I like or not, especially having been a fan of Stewart’s for so long, but I guess it shows how much of a soldier he’s become. I was further confused by the fact that Stewart was able to cover up the murder considering he has a ring on his finger that can give a full report back to his superiors. It didn’t feel quite right on character level or a logic one, but maybe that’s the new world we’re dealing with (that’s got to be a great crutch to fall back on if you screw something up, isn’t it?).
After having read these books, I’m still in it when it comes to the Green Lantern books. I’m curious to check out the Red Lantern one and the New Guardians or whatever that other book with Kyle Rayner is is called. Plus, I have to admit, I’m curious to find out what the Guardians have up their sleeve with this whole Third Army thing. Color me interested.
I actually read these two volumes of Post-Blackest Night, Brightest Day Green Lantern Corps trades at the same time I read their Green Lantern and Emerald Warriors counterparts, but kind of ran out of steam writing about GL books again. Like those books, these have a somewhat new status quo with the Honor Guard’s ranks swelling to include Kyle Rayner, John Stewart, Ganthet (now a Lantern), Stel, Soranik Natu, Boodikka and Hannu after they save the universe from Cyborg Superman…again. I really liked this trick the first time it was pulled back in one of Johns’ earliest arcs on Green Lantern and I get the recurring theme of Cyborg wanting to figure out a way to die and thus using various machines to help him get that (Manhunters earlier, the Alpha Lanterns and Stel’s robotic people here). That’s what the majority of this arc deals with, which I appreciate because it’s not like the other books and so obviously a set up for War of the Green Lanterns, but the more I think about it now, the more original I wish the story was. Bedard does a good job of working with these characters, their relationships and their quirks, but, like I said, I wish it was more on its own and blazing new trails. What I’m saying is, Cyborg Superman needs a long break (does he even exist in the New 52?).
Meanwhile, this collection also brings together the two issue arc by Sterling Gates that chronicled Boodikka, some of her past and her present as an Alpha Lantern. These aren’t the greatest stories to ever be told, but you guys know how much issues getting skipped over bothers me, so I’m glad they’re in here.
I know I sound pretty down on this book, but I like how Bedard handled the characters and Syaf’s art is growing on me. He does good, bold characters, has some solid faces but comes off a little muddy (that might be on the inker or colorist, though). I also dig this team. It might be further away from the previous GLC idea of “NYPD Blue in space,” but I have an affinity for these characters from the old days.
I enjoyed this second volume a lot more than the first. Not only is the team I enjoy already established, but it deals with evolving issues like Kyle’s relationship with Soranik and her father Sinestro as well as a new villain who has the power to wield an aspect of the White Lantern in The Weaponer. See, this guy actually created Sinestro’s first yellow ring on Qward by harnessing the power of their god the Anti-Monitor. Because he was successful, Sinestro returned and essentially enslaved his fellow Qwardians to make enough yellow rings for the burgeoning Sinestro Corps. This eventually made him an outcast to his people which made him go a bit mad. There’s some Brightest Day stuff in here that I don’t really know about (including the very clumsy inclusion of Firestorm for an issue or two) but the important thing is that the Weaponer figured out how to manipulate some of the white lantern energy into all kinds of weapons.
Since he understandably hates Sinestro, the Weaponer takes Soranik captive and tells Kyle that he’ll let her go if Kyle brings Sinestro to Qward. But, Sinestro refuses. Instead he sends his corpsmen into the fray and a war erupts. This is the kind of stuff I dig if you’re going to get away from the space cop idea. Space army works just as well in my book if it’s handled well. There’s an added element here that I also found interesting as the Sinestro Corps members wind up on opposite ends of a battle with some Green Lanterns because all the Corps have a cease fire on the heels of Blackest Night. How the various characters dealt with that bit of business was fun to watch. I also appreciated the ending which I won’t ruin, but showed exactly what kind of character we’re dealing with in the Weaponer.
I really dug Kirkham’s art on this book. I don’t know how many of his comics I’ve actually read, but he’s got a really nice dynamic style that works well with the mix of constructs, muscles and drama found in these pages. Flipping through the book again, I’m hard pressed to find a panel that doesn’t look kinetic and interesting.
KEEP OR DUMP? There’s no real question here, I’ll be keeping both of these books. I’m pretty proud of my Green Lantern trade collection (I’ve got everything post-Rebirth up to but not including War Of The Green Lanterns. I think it’s a solid series that I’ll keep getting the books for, though, as always, I’m curious to see how things transfer over into the New 52. That’s something I’m completely unfamiliar with at this point, but I hear things carry over pretty well. However, if it turns out I don’t like where things go, I’ll go back and evaluate where I want to cut off my involvement with the collections. Wow, I really made that sound a lot more in depth than it is.