Stormwatch Volume 1: The Dark Side (DC)
Written by Paul Cornell, drawn by Miguel Sepulveda & Al Barrionuevo
Collects Stormwatch #1-6
I read through about half of DC’s New 52 #1 issues a while back, but it’s hard to judge an entire series based on just one issue, so I was pretty jazzed when I got my hands on some of the trades. One of the books I was most curious about was Paul Cornell’s Stormwatch, which I had read none of. On one hand, I’ve liked Cornell’s work in the past and on the other, I’m a big Wildstorm fan and was curious to see how some of those characters and concepts were integrated into this new DCU. Thankfully, I was pleasantly surprised with the results.
The tricky thing about doing anything with the Stormwatch and Authority characters is that Warren Ellis put such a stamp on them. He added a seriousness and a weirdness to the proceedings of these characters (and created half of them) that you really can’t separate them from him. Heck, most writers who tackled the team after Ellis left did their best, but it was difficult to pull off. I think Cornell did a pretty great job of playing in that same kind of sandbox, but making it more of a solid superhero story that, as far as I know, works well within the framework of a bigger superhero universe.
The basic idea with this team is that they deal with the dirtier and darker problems that the JLA can’t or won’t deal with. The series picks up with the team — which very smartly includes Martian Manhunter — trying to recruit Apollo and Midnighter and deal with a world-threatening bad guy. It’s a cool, fun and weird superhero story that throws out some rad ideas (I like how Jack Hawksmoor talks to the personifications of cities) and includes some rad action that sets up a larger story, something that works very well for an episodic adventure like this. I also dug Miguel Sepulveda’s artwork which suits the darkness and the superheroics both quite well.
I’m curious about the rest of this series, but right after this collection, the writer changes twice. Paul Jenkins, a writer I’m not wild about, comes on and is soon followed up by Peter Milligan. Did anyone read those issues? Does it flow well? Does it continue to pay off the promise of the sixth issue? Let me know in the comments.
Suicide Squad Volume 1: Kicked In The Teeth (DC)
Written by Adam Glass, drawn by Federico Dallocchio & Clayton Henry
Collects Suicide Squad #1-7
Suicide Squad is a concept I dig in general, criminals being used on missions instead of rotting or dying in prison. I liked it the first time I saw it in The Dirty Dozen (such a great movie) and every time I encountered them in comics. So, this was another book I was primed to like. I think this one caught some flack, didn’t it? I can’t remember, but it’s definitely a darker and dirtier book, something I dug because you don’t need every comic to be on the same wavelength. In fact, I give DC a lot of credit for casting as wide a net as possible when it came to tone and themes with the New 52 books.
Anyway, the New 52 version of the Suicide Squad includes Harley Quinn, Deadshot, King Shark, El Diablo, Voltaic and Black Spider. They’re sent by Amanda Waller to take care of the smaller, dirtier missions that even Stormwatch isn’t paying attention to. The thing I liked most about this book is how fast it moves. They literally go from one mission to another as quickly as possible. Writer Adam Glass also doesn’t drag things out to six issues when he can do shorter ones, which I really appreciate.
This book covers all kinds of bases, from zombies to heroes-on-the-run and lots in between, plus the fun of seeing some of the weirder, smaller characters pop up (Mad Dog!). Because it’s a new team and a new universe, you really don’t know who’s going to make it out alive from issue to issue or who’s going to try and turn on the others, so it makes for an exciting ride. My one gripe with this series is the inconsistency of the artwork. It changes by page sometimes which is a real bummer, especially because some of the guys don’t hold up as well as others. Worse yet, some art styles look cartoony while others look darker, so it kind of throws you out of the story a bit.
One more thing I want to say about these trades in general is that I like how consistent the trade dress is. I know that might sound goofy, but it’s something I pay attention to, especially as I look at my trades on the shelf. I like consistency. So far, all the trades I’ve seen have that bar across the bottom front cover displaying the creative team, but then the spines all have the same font and are separated by color bands at the top that I believe denote which sub-section of the new DCU they belong to. Kudos on that.