Back when I read the first issue of Frankenstein Agent Of S.H.A.D.E., I was pretty psyched about this as a comic. I dug the crazy sci-fi set-up created by Jeff Lemire, the spy elements and, of course, the idea of a team of monsters going out and smashing other monsters. For the most part, I’ve liked the weirder New 52 books that I’ve experienced and this is definitely up there. Since reading that first issue, I’ve read a few more Lemire books, like the soul-punch that is Lost Dogs and the first volume of his Vertigo book Sweet Tooth and have become a big fan of his. I also want to check out Swamp Thing which everyone seems to love and have The Complete Essex County waiting for me on my Kindle Fire.
Anyway, I should stay on topic. Here’s the deal with Frankenstein. He works for an organization called S.H.A.D.E. which stands for Super Human Advanced Defense Executive that’s run by Father Time who happens to randomly regenerate his body every so many years and is currently in the guise of a small girl wearing a domino mask. Frankenstein’s ostensibly married to the multi-armed Bride of Frankenstein, but they’re estranged. He also winds up leading a new team of monster-human hybrids based on the classic Universal Monsters: vampire, wolf man, sea creature and the mummy. They go on missions that include stopping an invading horde of extra-dimensional beings, saving a sentient planet from its own demons and fighting OMAC.
I was already into this concept because it’s monster soldiers, a concept I like just about every time I encounter it, including the Marvel miniseries Nick Fury’s Howling Commandos. But Lemire takes things in directions I never would have thought. This isn’t just a big monster fight book, there’s also a great mix of alternate dimensions and even super-tech. The S.H.A.D.E. HQ is actually a shrunken down floating city with an impenetrable bubble around it. You have to get shrunk down and then teleported just to get inside. I love that kind of stuff and there’s a lot of that in here. Oh, I should note here that the shrinking tech was designed by none other than Ray Palmer, which marks this series’ closest connection to the larger DCU as far as I’ve read (aside from the OMAC appearance later on).
All of which is a commentary on Lemire’s versatility as a writer. Dude made a name by writing and drawing real world-based stories and has moved on to some of the craziest comics on the stands. I’m a big fan of that. I’m not as big a fan of Ponticelli’s artwork though. It can get really messy and hard to read. I appreciate the scope they’re going for on this book — our team of monsters fighting legions of evil monsters at one time — but it can get confusing at times. I will say that he does some really interesting things with page layouts where they look like splashes, but wind up actually containing several scenes. Take the page below, see how it all seems like one thing at first glance, but then you realize the water’s surface winds up acting like the panel break? That’s pretty rad. Maybe it’s an inking thing, because when he was inked by someone else on issue #7, it looked so different I thought it was a new penciler altogether.
Anyway, I had a great time reading this comic for all kinds of reasons and would definitely recommend it to anyone. I just did some looking around and saw that Lemire’s only on the book for another few issues. This news would generally bum me out, but then I saw that Matt Kindt took over and I’m pretty excited to see what he does/did with his run.
Haha, oh man, as I finished writing this I remembered that my pal Kiel Phegley had written about some upcoming DC cancellations on CBR. I hadn’t had a chance to read it yet post-NYCC and catching up on things. So, I just gave it a glance and saw that this book will get the axe with #17. That’s a bummer, especially because it feels like the kind of project that could have just as easily been a long-running Image series with like, two tweeks. Ah well, that’s Chinatown or whatever.